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The Global Game Jam

The Global Game Jam (GGJ) was founded in 2008 as an IGDA event to broaden the outreach of the organization while giving the world an opportunity to create games in the world’s largest Game Jam to date. The 1st Annual Global Game Jam was held January 30-Feburary 1, 2009 to much critical acclaim and success. With over 1600 participants in 23 countries, the GGJ produced 370 games.

The Global Game Jam was created as collaboration between Susan Gold, Gorm Lai and Ian Schrieber – three active members of the IGDA who wanted to connect the community through cooperation, innovation, creativity and experimentation. The 2010 GGJ wants to triple in size, including more locations and making GGJ a truly global event.

GGJ is a volunteer run organization, built upon the very hard work of the leadership, site organizers and of course the participants.

Leadership


The 2009/2010 leadership for GGJ are:

  • Marinka Copier, The Netherlands
  • Susan Gold, USA
  • Anders Højsted, Denmark
  • Foaad Khosmood, USA
  • Gorm Lai, Denmark
  • Olivier Lejade, France
  • Sean Kauppinen, USA
  • Tim Nixon, New Zealand
  • Mike Reddy, Wales
  • Ian Schreiber, USA
  • Darren Torpey, USA

The GGJ extends a special thanks to the IGDA for providing the administrative backbone, mentoring and guidance to produce an event of this magnitude and caliber.

Website Production

Hosting sponsored by Socalweb.
Website built on Drupal CMS.
Design by Design Action Collective and Foaad Khosmood.
Artistic assets by Design Action Collective.
Interactive location map is a product of Fla-Shop.

Sponsors

Gold sponsors




Silver sponsors

Bronze sponsors

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Hosting services donated by SoCalWeb. The Global Game Jam 2010 is an IGDA event. All rights reserved.