Savanna Scrum Version 1.0
I finally got around to working out the major bugs, and adding some polish, to the Savanna Scrum prototype.
Go check out version 1.0 of Savanna scrum.
Website:
http://andreweiche.com/savanna-scrum
Enjoy!
Cross-posted: http://www.andreweiche.com/2010/03/14/savanna-scrum-version-1-0/
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Global Game Jam recap
The Global Game Jam 2010 concluded over 30 days ago, but the treasure trove of indy creations it left behind remains largely unexplored. Then again, how is anyone supposed to review some 1000 games created specifically for an event that shuns any global judging? Who has that kind of time anyway? Certainly not overworked grad students!
Games once again open for editing
Due to popular demand we opened the games up for editing once again. Everything can be edited except for the file submissions, so jammers can fix spelling mistakes or add screen shots.
As we said before, for new versions of the same GGJ game, just make a brand new Game Project.
As always please contact us for any questions.
http://globalgamejam.org/contact
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Las Cruces Game Jam Video
We've posted a 5 minute video telling the story of our Local Game Jam in Las Cruces, New Mexico (Sponsored by the New Mexico State University Learning Games Lab and Doña Ana Community College).
Kudos to Rachel Bailey, Juan Robles, and Jeanne Gleason for their great video work!
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"Vile Haberdashery" iPhone game released!
The iPhone game we created for the Global Game Jam been accepted by the App Store, and is now available for purchase!
"Vile Haberdashery" is a nasty, disreputable little multiplayer game where players are cast as noble siblings vying for a great haberdashery fortune. Through blackmail, flattery, intimidation, and a little eavesdropping, you can coerce your subordinates into murdering the other would-be heirs. Can you get the doctor to kill your sister with the garden shears? Or will your brother get the stable boy to poison you with rat poison? Who will walk home with the inheritance?
The Making of: Honeymoon - Global Game Jam 2010
See the video here: http://www.vimeo.com/9308539
Constraint (global): Deception
Constraint (GMT+1): A monkey, a donkey or a key
We went to Copenhagen, Denmark where the biggest Game Jam with 300 people took place. We mixed a space shooter with classic jump'n run controls, made the player control play one little monkey.
The Making of Honeymoon
A week later we are done creating our Honeymoon (making-of) video. Enjoy. We will put up a gameplay video later on.
Adam, thanks for the feedback
Adam, thanks for the feedback on your game jam experience at Pyramid. Yep, it was our first time through the gauntlet and boy, do we have room for growth. You are such a creative guy and I think your input and thoughts would help us improve and make our site one of the best in Maryland as we grow. I would be very interested in meeting with you at your earliest convenience to discuss your suggestions for growth. You have a really great team and was really impressed with your professionalism and abilities.
To Whoever picked the GGJ locations in Maryland
You are one clever cat.
Initially I, along with the other dozen people, were pretty shocked at your decision to approve the Pyramid Atlantic Arts Center as a suitable location for the GGJ, but it all makes sense to me now.
The theme was 'deception', and here all of us were deceived into thinking we were going somewhere that had computers, on-site security, development tools, and generally complied with your list of what was required to host a location. We even thought there was going to be a presentation at the end, as mentioned on the site's schedule!
My Game Jam Photo Album
Thought I posted this earlier, but maybe I didn't...
Here's my album from GAME JAM 2010. Check it out and let me know what you think.
I know I'm tooting my own horn here, but I put a lot of work into it!
http://www.facebook.com/album.php?aid=18895&id=299900253&ref=mf
Postmortem: ViralFire (and on GGJ Ankara)
Işık Barış Fidaner
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Carl Cube and Bobby Ball - first patch + java-webstart (win,mac,linux)
ccabb
When we released the game we had something about 2minutes left to pack the game and to upload it to the server...so it was a bit stressy and the way we deployed is far from optimal.
Even java has some really cool deploying-techniques, but they need more time for deployment and I was just too exhausted for this to be done in that stressy minutes. I changed this and now the game is startable out of the browser...
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Salt Lake City Global Game Jam 2010 Thank You
Everyone had a blast! Big thanks to ITT and EA Salt Lake for their generous support. We had lots of good game creating energy and lots of help from the industry and lots of participation from our area, so this inaugural jam was definitely a success! I can't wait for next year already, and next time I'll most likely enter a game submission from the beginning since it seems I'm predestined to do it either way.
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Making of "The Monkey Space" - Characters McApe and Cpt.Nordon
Hi,
i wanted to show some of the work i did on "The Monkey Space" (with awesome glow)
feel free to test the game! we will work on an update soon!
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Publishing
Hi,
We attended GameJam this year and want to put our game up for download but we are running to a few snags which is making this not possible.
We are trying to get this XNA game up in a way that the source code is not accessible as we have used a version of our own engine in making it. Does anyone know how to publish an XNA game without giving access to the source code. Has anyone done this successfully?
Pictures of the Digital Media Jam
I've added some pictures to the official Flickr account: http://www.flickr.com/photos/globalgamejam2009/
They are tagged with "bremen".
Is there anyone interested in the complete picture set? I didn't want to upload them publicly. If there are more than two or three people, I might post them with a password to our website, though.
Any other suggestions?
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GGJ 2010 @ Cologne Game Lab: The Videopodcast
Sorry..ONLY IN GERMAN. But you´ll get it anyways :-)
Scottish Game Jam - Recap by SquareGo
Read up on Part 2 of the Scottish Game Jam by SquareGo http://bit.ly/bCZo7d
Switch
A couple of days from GlobalGameJam and I still havent rested out completly from this awesome weekend. We had so much fun and our game came also out as a complete version with menus and everything, ready to be played. The game turned out to be just awesome, over my imagination of what we all was capable of in 48h!
http://www.globalgamejam.org/2010/switch
And our game isnt the only one, there lots of awesome games here and i will never been bored again! ^__^
// The crew of Switch wish you all futher neat game experience and lots of fun!
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Spaniard in Space!
So two days after Global Game Jam 2010 and I think I'm finally caught up on with sleep! After a few 10-12 hour naps of course. It was so much fun and I hope I'm around next year to come back! If you haven't yet make sure to DL and play "Spaniard in Space" !!! Leave us some feedback! We'd love to hear what people think! http://globalgamejam.org/2010/spaniard-space
Thanks guys!






























